This started as a birthday present.
It got out of hand.
Shitstirrer is an expansion deck for Shithead.
Same size, same shape, same structure, as your regular deck.
But that's where things start getting weird.
It's an expansion to the game you already know and love. And you get to choose just how sideways it goes.
The first version of Shitstirrer you'll learn – called Half Deck – sits on top of whatever Shithead ruleset you already play.
Shitstirrer's carefully designed to just 'be' a deck of cards. Fifty-two cards, split evenly across four types. Easy to EDC.
Go Full Deck, and you'll probably never play the same game twice. But find a favourite, and it's easy to replay any time.
Shitstirrer introduces new cards – the eponymous Shitstirrers – that can change how the entire game behaves.
Some linger, bending the game slowly out of shape.
Some interrupt play just to make a point.
Some fire once and leave a crater.
Some quietly redefine what cards mean while you’re not looking.
You’re still playing Shithead.
It just doesn’t know that any more.
Shitstirrer isn’t theoretical.
Prototypes are already ruining perfectly sensible games of Shithead up and down the land.
The only open question now is scale: how far it goes, and who wants to get their hands on a deck.
You in?
Curious how all this started? → Origins